Mindfire has deep experience developing Maya/3D Studio Max and SoftImage XSI plug-ins. We describe some of these plug-in development project experiences below, and will be glad to share our expertise in detail with you.
Industry:
Visual Effects and Computer Animation
Technologies:
C++, Maya API, Mel scripting, XSI API
Porting of an easy-to-use but powerful 3DS Max plug-in that can animate 3D characters to Maya and XSI. We have also ported the plug-in to 64 bit.
Industry:
Computer Graphics
Technologies:
C++, XSI C++ API, Mentel Ray
In this project we made a XSI plug-in to translate rendering parameters of Softimage XSI to an external engine akin to MentelRay. Our job was to enable XSI to render all scenes with all native materials and lights etc. with the external engine . The rendering result matched or exceeds the native renderer of Softimage XSI due to the enhanced rendering capabilities and additional options available.

Industry:
3D Graphics & Animation
Technologies:
Autodesk
It is a standalone application that automatically detect and track facial features in a 2D video sequence, and export the result to most 3D applications. Allowing animators to easily perform marker less Facial Motion Capture since the head facial features are automatically detected without the need for the actor to have markers applied on its head and for the artists to use extremely expensive hardware to recognize the markers.
In order to develop this application, a series of existing SDKs are combined such as ALPServer SDK, Media Player SDK, FaceTrackingSDK, AudioTrackingSDK, Annosoft SDK and FBX SDK.
Also used PNG Buttons & Custom PNG slider to enhance the look of the application, simple MFC buttons & MFC slider(for the timeline of the sequence) is be replaced by a PNG images using CxImage library.