Projects

Mindfire has deep experience developing Maya/3D Studio Max and SoftImage XSI plug-ins. We describe some of these plug-in development project experiences below, and will be glad to share our expertise in detail with you.

  • Character Animation software
  • A rendering engine translator
  • Facial Features Tracking Application
  • 3D Facial characteristics generator solution for Windows/Max
  • Markerless facial expression capture solution for Windows
  • Markerless facial expression capture solution for Motion Builder (Windows)
  • Lip synchronization for 3D Characters (3ds Max, Maya and softimage)
  • 3D Morphing studio (3ds max plug-in)
  • Lip synchronization tool for 2D characters (Windows)


Character Animation software

Client:
3D Graphics and animation Software provider
Industry:
Visual Effects and Computer Animation
Technologies:
C++, Maya API, Mel scripting, XSI API

Porting of an easy-to-use but powerful 3DS Max plug-in that can animate 3D characters to Maya and XSI. We have also ported the plug-in to 64 bit.


A rendering engine translator

Client:
3D Graphics Software provider
Industry:
Computer Graphics
Technologies:
C++, XSI C++ API, Mentel Ray

In this project we made a XSI plug-in to translate rendering parameters of Softimage XSI to an external engine akin to MentelRay. Our job was to enable XSI to render all scenes with all native materials and lights etc. with the external engine . The rendering result matched or exceeds the native renderer of Softimage XSI due to the enhanced rendering capabilities and additional options available.


Facial Features Tracking Application

Client:
Software Company
Industry:
3D Graphics & Animation
Technologies:
Autodesk

It is a standalone application that automatically detect and track facial features in a 2D video sequence, and export the result to most 3D applications. Allowing animators to easily perform marker less Facial Motion Capture since the head facial features are automatically detected without the need for the actor to have markers applied on its head and for the artists to use extremely expensive hardware to recognize the markers.

In order to develop this application, a series of existing SDKs are combined.

Also used PNG Buttons & Custom PNG slider to enhance the look of the application, simple MFC buttons & MFC slider(for the timeline of the sequence) is be replaced by a PNG images using CxImage library.


3D Facial characteristics generator solution for Windows/Max

Client:
Montreal, Canada 
Industry:
CG software
Technologies:
VC++, Win32, MFC, 3ds max, Maya, Motion builder, softimage, MS SAPI, Annosoft, FBX, HTR, BVH, C3D

This project is about creation of 3D Mesh object (Head). It provides more than 500 controls over the head creation process. Deform anything from eyes, nose and mouth to head shape, including teeth and tongue. Modify head symmetry, ethnicity and gender as one pleases. PhotoMatching that allows you to create heads based on photos or drawings. One can tweak the head, define own facial poses, and export heads and all deformations to your favorite 3D software.


Markerless facial expression capture solution for Windows

Client:
Computer Graphics character specialist
Industry:
CG software 
Technologies:
VC++, Win32, MFC, 3ds max, Maya, Motion builder, softimage, MS SAPI, Annosoft, FBX, HTR, BVH, C3D.

This is a markerless facial performance capture solution that lets you easily create expressive, realistic facial animations from video. Product uses state-of-the-art technology to automatically locate and track head motion as well as facial expressions and precise lips movements. Output can be exported as FBX, C3d, HTR and BVH.


Markerless facial expression capture solution for Motion Builder (Windows)

Client:
Computer Graphics character specialist
Industry:
CG software 
Technologies:
VC++, Win32, MFC, 3ds max, Maya, Motion builder, softimage, MS SAPI, Annosoft, FBX, HTR, BVH, C3D

This is a markerless facial performance capture solution that lets you easily create expressive, realistic facial animations from a camera. The product uses state-of-the-art technology to automatically locate and track head motion as well as facial expressions and precise lips movements. Using the plug-in, you can track and store real time facial data.


Lip synchronization for 3D Characters (3ds Max, Maya and softimage)

Client:
Computer Graphics character specialist
Industry:

Technologies:
VC++, Win32, MFC, 3ds max, Maya, Motion builder, softimage, MS SAPI, Annosoft, FBX, HTR, BVH, C3D

This is a powerful plug-in which automates the lip synchronization process for an  animated CG characters. Simply feed a recorded audio file to the software and it will automatically generate timing and lip position data for your characters. It analyzes the phonemes within an audio file and automatically creates standard keyframes, allowing animators to quickly tweak results.

Lesson learnt: Generation of phonemes using MS SAPI and Annosoft SDks


3D Morphing studio (3ds max plug-in)

Client:
Computer Graphics character specialist
Industry:
CG software
Technologies:
VC++, Win32, MFC, 3ds max, Maya, Motion builder, softimage, MS SAPI, Annosoft, FBX, HTR, BVH, C3D.

The Project has been designed from the ground up as a tool to assist modelers, animators and technical directors in creating complex morph setups and animations. This a morphing tool for 3d objects.

Lesson learnt:
a. Design and development of UI in 3ds Max
b. Use of Max Script
c. Using transformations in 3d space.


Lip synchronization tool for 2D characters (Windows)

Client:
Computer Graphics character specialist
Industry:
Montreal, Canada 
Technologies:
VC++, Win32, MFC, 3ds max, Maya, Motion builder, softimage, MS SAPI, Annosoft, FBX, HTR, BVH, C3D

This  is a lip synchronization solution for 2D characters. We can insert/delete a phoneme, change the timeline or duration of a phoneme. The output can be exported to swf, avi, jpg, bmp and png formats.

Lesson learnt:
a. Use of CxImage library to display and convert png files
b. Convert a series of picture files to be exported to a movie file.


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Related Pages

  • Our Maya/XSI/3ds Plug-in Skills
  • Our Plug-in Development Skills
  • Our Development Skills

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